◆The Scale of Everything
Explore scale in interactive 3D, from quarks, atoms, and DNA to people, planets, and the cosmic web.
From microscopic cells to the cosmic web. Explore science through interactive 3D worlds.
◆Explore scale in interactive 3D, from quarks, atoms, and DNA to people, planets, and the cosmic web.
⚙Turn the crankshaft and discover how the piston, connecting rod and valves work through a complete four-stroke cycle.
⬡Explore T4 infection of E. coli in six interactive steps, from receptor recognition to lysis. Rotate the cutaway to follow DNA into the cell.
◆Explore a reef aquarium with tropical fish, underwater lighting and swimming animations. Drag to orbit and scroll to zoom.
◆A photorealistic raspberry against a black background, with detailed drupelet surfaces, fine hairs and lighting.
◆An interactive 3D atlas of plant and human cells: rotate, cut away and inspect organelles, with Chinese and English support.
◆A drifting starscape of planets adrift in a glowing nebula, opening into a vast cosmic vista.
◆A seamless nine-order-of-magnitude zoom from cosmic-web filaments to galaxies, with a solar system hidden in the spiral arm (VR-ready).
◆From the Moon and Earth up to UY Scuti and Stephenson 2-18: planets and stars lined up at true radii to reveal cosmic scale.
◆The solar system laid out at true AU scale inside the nearby stars of the HYG catalog, with free flight and per-planet facts.
◆The official three.js WebGPU ocean: a live sea built from Sky and Water meshes, with adjustable wave distortion, cloud cover and bloom.
◆A procedurally shaded Earth written in three.js TSL: day/night terminator, drifting clouds and atmospheric rim scattering.
◆A nebula particle galaxy computed with TSL: particles distributed procedurally into spiral arms, dust lanes and a glowing core.
◆An official TSL effects comparison: a volumetric flame beside an SDF flame, both churning in real time from a noise field.
◆A single-file three.js experiment: light refracting through a water surface to cast animated caustic patterns on the tank floor.
◆Evan Wallace's signature real-time water simulation — interactive ripples, reflections and refraction; a GPU-physics classic.
◆Steven Wittens' site rendering the beauty of mathematics with WebGL.
◆The Getty Museum rebuilt ancient Persepolis in Three.js — walk through a 2,500-year-old city in your browser.
◆Explore the RB19 through component views and simulated telemetry.
◆Observe a light sculpture inspired by particles, orbits and gravity in this artistic visualization.
◆An interactive particle-art sandbox: morph 48,000 points of light between flowers, gravity rings and galaxies, disturb the sculpture and export moments as posters.
◆Explore an interactive globe and timeline illustrating the formation and evolution of Earth.
◆Explore an interactive 3D atlas of Seoul built from OpenStreetMap data.
◆Observe the shapes and motion of atmospheric clouds in a real-time cloud-rendering experiment.
◆Squeeze, bounce and observe a jelly-like object in this WebGPU soft-body physics toy.
◆Inspect robot components in a 3D assembly viewer and explore the Microduck assembly guide.
◆Observe a lush forest rendered in real time with custom shaders, light and vegetation.
◆Explore deep-water scenes and marine life in a visualization extending an ocean-surface simulation.
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From a single planet to connections between galaxies.
Life ↗Turn unseen structures into relationships you can explore.
Earth & Nature ↗Change your viewpoint, from the surface to the deep sea.
Physics & Math ↗Change one condition and watch the response.
Engineering ↗Follow one part to understand the mechanism.
Heritage ↗Enter a reconstruction and reconsider historical space.
STAY CURIOUS